Devlog12: Reflections on workflow


It took me a while to find the most productive workflow for me. 

I started out thinking Google slides would be good. I still think it is good as an internal document. 

Using Git Projects was very helpful. It is great to move things across as they are completed. The challenge was breaking the tasks into manageable chunks and sticking to what was written.

I like this for the technical issues, eg


 

I like the interactive nature of using Itch devlog. It took me a while to realise I can use images and videos in here. This is a great feature. 


 

I like this diagram.


Somewhat surprisingly, I found excel to be good for UML style diagrams and flow charts. 

The most valuable tool for me was using Claude. My workflow with Claude has evolved throughout this project. 

I did have a few sessions where we went around in circles and I ultimately started again and discarded the changes in Git.

I am getting more confident with just changing methods instead of full scripts. Even making recommendations and discussing different approaches. 

Debugging and explaining in words the challenges has been very helpful. 

I feel like I use a version of pseudo code to develop scripts and fixing problems with logs. 


Using Github from the command prompt. This is my preferred way for version control. 43 commits so far for this project with at least 2 resets to discard changes. 

Using videos and Youtube

Looking back now at the first youtube video is interesting.  It makes me want to reflect on the bits I have discarded.

I found it very helpful to watch screen recordings - I saw things differently to playing the game in the inspector and  noticed different things. 

Files

7BridgesDemo6.zip 220 MB
1 day ago

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